Last updated: April 1st, 2026 (serious update, not a joke~)
For answers to questions regarding fanmade content, such as videos/streaming, fanart, and the like, please see the Content Usage Policy.
I would not consider Night of Eternal Night as being appropriate for anyone under the age of 16. For more information, please click here to see the game's specific content warnings.
A: Not sure. Hoping to be able to release it by Spring of 2027.
A: Purchasing early access for $10 USD will grant you access to the game on both itch.io and Steam upon its release (as well as access to dev builds in the meantime.) Upon release, the full game on its own will cost $14.99 USD.
A: I post a weekly devlog on the game's itch.io page. I will also be uploading periodic progress updates to my YouTube channel. I humbly ask for your patience and understanding regarding my overall slow rate of communication; due to my health, I have an extremely low general energy level, so regular upkeep of social media is very difficult for me.*
A: Windows and Linux first (via Steam/itch.io). The game will have controller and touchscreen support as well, and I plan to make an Android .apk version available on itch.io upon release as well if possible (if not just a release onto the Google Play store, which would come eventually regardless.) If the game ends up bringing in enough revenue for me to afford to do so, then I will be happy to pay the price of the Apple dev license, and release ports of the game for Mac and the iOS app store... but... not until then... because, um... OUCH, it's expensive.
A: It runs at 60FPS on a ThinkPad I got on eBay for $115 USD. Seems to be potato-approved.
A: Not at this time.
A:
A:
Night of Eternal Night is being solo-developed by Ev Holloway (treegravy).